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This section of the V4T Project portal provides administrative information for the project contractual partners and for the European Commission and it is password protected.

Games

This Section provides access to an Online database of:
• The best educational Videogames and mobile apps available on the market
• The most suitable Videogames and Apps that, even if not specifically designed for educational purpose, can be used as teaching or learning tools with students

Videogames and apps are categorized, analyzed and assessed in order to provide the teachers with all the necessary information and hints to make full use of the Videogames and Apps in teaching contexts.

Partners' Institution
Universidad de Valencia
Author
Andres Paya and Santiago Mengual

APPS/VIDEOGAMES

Product type
Leisure App with educational potential
Name of the videogame/app
Art My Kid Made
Name of the producer
Gramercy Consultants
Year
2012
How to find it
For free
Main technical requirements
Ios
Native Virtual Reality Support
No
Single/Multiplayer
Single
Type
Educational
Target Audience
1-5 years, 6-11 years
Augmented Reality
PEGI Clasification
PEGI 3

Use in Educational contexts

Degree of required tutoring
Autonomous use by students
Subjects involved
ICT, Arts and Music
Special needs
Visual impairment
Educational Potential
Kids make alot of art, and parents feel terrible about throwing it all away. Using the Evernote API and/or Dropbox API, Art My Kid Made streamlines the archiving of your kids art to Evernote and sharing the cool ones with friends and family. Features: Setup your children and their ages; Edit, Crop, Rotate, even add a funky effect; Backup Post to Evernote and/or Dropbox in Realtime; Share with Facebook, Twitter and post on the Art My Kid Made blog.
Learning Object / Suggested activities with students
Thanks to this application, you can save, edit and share the drawings of the little ones. Thus, the players can develop their aesthetic and creative sense with the book drawing, being able to edit later these children's drawings. The drawing is a very important means of communication and child expression, allowing this application to be preserved and edited in digital format.

Skills and competences

Skills and competences acquired
In addition to creativity and aesthetic education, children's drawings can be shared with others, thus improving communication and shared or cooperative work.
Soft skills
Creativity, Self-confidence, Team working, Innovation

Translation


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This project has been funded with support from the European Commission. This web site reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

The V4T - Videogames 4 Teachers project © 2018