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This section of the V4T Project portal provides administrative information for the project contractual partners and for the European Commission and it is password protected.



This Section provides access to an Online database of:
• The best educational Videogames and mobile apps available on the market
• The most suitable Videogames and Apps that, even if not specifically designed for educational purpose, can be used as teaching or learning tools with students

Videogames and apps are categorized, analyzed and assessed in order to provide the teachers with all the necessary information and hints to make full use of the Videogames and Apps in teaching contexts.

Partners' Institution
Erika Pernold


Product type
Leisure App with educational potential
Name of the videogame/app
Cooking fever
Name of the producer
Nordcurrent Group UAB
How to find it
For free
Main technical requirements
Ios, Android
Native Virtual Reality Support
Target Audience
6-11 years, 12-17 years
Augmented Reality
PEGI Clasification
Pegi 3

Use in Educational contexts

Degree of required tutoring
Autonomous use after teacher introduction/explanation
Subjects involved
Natural Sciences
Educational Potential
Cooking fever is an arcade game where the player is asked to cook different meals throughout the levels. There are 400 different meals to cook and 150 different ingredients to use. With the levels the restaurants changes so the meals always fit into the environment.

The learners have to memorize the ingredients for different meals and to act fast to complete a level. Necessary approaches differ through the levels, some focus on how many meals are cooked, while others have the broadest variety of meals as a goal

None of the levels show a moment of violence - so it would be suitable for children in elementary school who are learning about nutrition.
Learning Object / Suggested activities with students
Cooking fever could be used to teach children about different eating behaviors, different use of foods in the course of cooking.

Skills and competences

Skills and competences acquired
Memorizing meals and different types of foods.
Soft skills
Creativity, Time management


Partners' Institution
Hellenic Open University
Author of the comments
Karanika Eleftheria
It develops speed, observation skills and hand-eye coordination. It could be used to promote nutrition.
Partners' Institution
Hellenic Open University
Author of the comments
Tseke Xristina
Cooking fever is suitable for children in elementary school. It is an arcade game with several levels that demand speed, good time management, creativity and good memory. Children are required to cook different meals, to memorize and to act fast to complete a level.
Partners' Institution
Hellenic Open University
Author of the comments
Apostolia Evr. Charmani
Cooking Fever is a leisure game, through this game the child could improve his fine mobility and his soft skills such as the Time management, the problem-solving, the critical thinking.

This project has been funded with support from the European Commission. This web site reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

The V4T - Videogames 4 Teachers project © 2018