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This section of the V4T Project portal provides administrative information for the project contractual partners and for the European Commission and it is password protected.

Manuals

This Section hosts the Manual - Videogames For Teachers: From Research To Action.

Chapter 3 - How Players Learn to Learn While Playing?


Practical Activity / Exemplary Case


Chapter 3

Practical Activities
Practical Activity / Exemplary Case n 1: Indicators for the analysis of the Instructional Design of video games used for learning to learn

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Practical Activity / Exemplary Case n 2: Indicators for the analysis of the Instructional Design of video games used for learning to learn (continued)

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Practical Activity / Exemplary Case n 3: Indicators for the analysis of the Instructional Design of video games used for learning to learn

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Practical Activity / Exemplary Case n 4: Monitoring tool for teachers who use video games in the classroom to develop the learning to learn competence

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The V4T - Videogames 4 Teachers project © 2018