
This Section hosts the Manual - Videogames For Teachers: From Research To Action.
Videogames For Teachers: From Research To Action
The Manual aims to provide future teachers with the necessary knowledge, competences and skills on how to effectively implement videogames and apps for educational purposes.
The Manual contents are organised in three Sections and integrated by practical activities, exemplary case studies, learning objects to put into practices the theoretical concepts, real case scenarios to be used with the students and an interactive test to allow teachers to self-assess the knowledge acquired.

Section 1 - Videogames and Pedagogy: Social and Educational Foundations

Section 2 - Videogames in the Teaching-Learning Processes

Section 3 - Curricular Proposals for Skills Development in the 21st Century