This Section provides access to an Online database of:
• The best educational Videogames and mobile apps available on the market
• The most suitable Videogames and Apps that, even if not specifically designed for educational purpose, can be used as teaching or learning tools with students
Videogames and apps are categorized, analyzed and assessed in order to provide the teachers with all the necessary information and hints to make full use of the Videogames and Apps in teaching contexts.
Leisure App with educational potential
Name of the videogame/app
Name of the producer
Healthy Body Apps
How to find it
Main technical requirements
Native Virtual Reality Support
12-17 years, 18+ years
Use in Educational contexts
Degree of required tutoring
Autonomous use after teacher introduction/explanation
Smart is a puzzle game to train and develop intellectual skills. 28 different games can be played over 600 levels to train mind, memory, concentration, flexibility and reaction rate.
The game is suitable for both adults and children by playing you train your brain in various ways.
In some games it is necessary to remember patterns and rebuild them, in others players have move blocks or arrange numbers, some of the games have time limits so players are asked to play fast and concentrated.
Learning Object / Suggested activities with students
Smart can be used to get students concentrated before giving them complex problems. Students should play 3 levels from 4 different minigames. Afterwards the students are asked to solve math problems.
Using Smart is a possibility to switch from one content to another without loosing the students concentration.
Skills and competences
Skills and competences acquired
Problem solving, Time management