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This section of the V4T Project portal provides administrative information for the project contractual partners and for the European Commission and it is password protected.



This Section provides access to an Online database of:
• The best educational Videogames and mobile apps available on the market
• The most suitable Videogames and Apps that, even if not specifically designed for educational purpose, can be used as teaching or learning tools with students

Videogames and apps are categorized, analyzed and assessed in order to provide the teachers with all the necessary information and hints to make full use of the Videogames and Apps in teaching contexts.

Partners' Institution
Xano Channel
Sonsoles Jimenez Gonzalez


Product type
Educational App
Name of the videogame/app
Little Alchemy
Name of the producer
How to find it
For free
Direct link if available
Main technical requirements
Windows, Linux
Native Virtual Reality Support
Target Audience
6-11 years, 12-17 years, 18+ years
Augmented Reality
PEGI Clasification
3 Years

Use in Educational contexts

Degree of required tutoring
Autonomous use by students
Subjects involved
Natural Sciences, Chemistry, Physics
Special needs
Learning difficulties
Educational Potential
Kids can learn some natural science vocabulary, how to follow and remember testing sequences, and some simple chemical a physics reations. Kids will practice perseverance if they dig deep into the many possible critters, and they'll practice a lot of trial and error.

It could be useful also for learning English words.
Learning Object / Suggested activities with students
At natural science class in primary school, the teacher can purpose some puzzles to the students and, then, talk about the combinations between natural resources.

Skills and competences

Skills and competences acquired
The competences are about chemical or physical reactions. There are some skills about the meaning of the words or understanding metaphors that could be interesting. Other important skills are about solving problems dividing them into steps. the game is in english, so could be an interesting resource for learning english.
Evaluate this competences could be done watching the student playing.
Soft skills
Problem solving, Creativity, Self-confidence, Resilience


Partners' Institution
Xano Channel
Author of the comments
Rafael Puig Pozo
This version has been better than the other game "Doodle God" also reviewed, but anyway, both could be attractive

This project has been funded with support from the European Commission. This web site reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

The V4T - Videogames 4 Teachers project © 2018