Sonsoles Jimenez Gonzalez
Name of the videogame/app
Brain on Line vs Physics Puzzle
Name of the producer
JDI Game Studio
How to find it
Main technical requirements
Native Virtual Reality Support
6-11 years, 12-17 years, 18+ years
Use in Educational contexts
Degree of required tutoring
Autonomous use after teacher introduction/explanation
Math, Natural Sciences, Chemistry, Physics, Technology
Learning difficulties, Physical disability
Brain on line is a physics simulator game. The premise is simple: you have to draw a line and it will interact as a solid object with the elements on the screen. It can be used to show how simple physics concepts work. It can be used to explain the Newton Laws, gravity, inertia, speed, acceleration, mass, levers…
There are also magnets and other more complex elements. Unfortunately, you can’t choose the level and there are some not interesting. The game also show us too many adds.
Learning Object / Suggested activities with students
In physics class, the students install the game and solve the first 5 levels talking each other. Then, the teacher explain the concepts that their have used instinctively. The next puzzles should be like a competition. The first that pass the level have to explain the physical events that have helped them to solve the puzzle.
Skills and competences
Skills and competences acquired
Students can learn basic concepts of physics, including mass, leverage, gravity, and momentum, and some simple machines (levers, planks).
Although there are formula, students can experience how physics works.
Students also draw shapes, practice quick-thinking skills, and follow multistep directions. This game encourages kids to create elaborate, innovative, and unique solutions that showcase physics as a fun engine for making things work.
The method should be let the students play free and comment the solution later.
Problem solving, Creativity, Self-confidence, Resilience, Time management