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This section of the V4T Project portal provides administrative information for the project contractual partners and for the European Commission and it is password protected.



This Section provides access to an Online database of:
• The best educational Videogames and mobile apps available on the market
• The most suitable Videogames and Apps that, even if not specifically designed for educational purpose, can be used as teaching or learning tools with students

Videogames and apps are categorized, analyzed and assessed in order to provide the teachers with all the necessary information and hints to make full use of the Videogames and Apps in teaching contexts.

Partners' Institution
Kaunas University of Technology
Neringa Kelpšaitė


Image source:
Product type
Leisure App with educational potential
Name of the videogame/app
Bridge Constructor Portal
Name of the producer
Developer: ClockStone; Publisher: Headup Games
How to find it
To be Purchased
Main technical requirements
Windows, Linux, Ios, Android, Nintendo, Xbox
Other Playstation, Macintosh
Native Virtual Reality Support
Target Audience
6-11 years, 12-17 years, 18+ years
Augmented Reality
PEGI Clasification

Use in Educational contexts

Degree of required tutoring
Autonomous use by students
Subjects involved
Educational Potential
As a new employee in the Aperture Science test lab, player’s job to build bridges, ramps, slides, and other constructions in 60 test chambers and get the Bendies safely across the finish line in their vehicles.

Make use of the many Portal gadgets, like portals, propulsion gel, repulsion gel, aerial faith plates, cubes, and more to bypass the sentry turrets, acid pools and laser barriers, solve switch puzzles, and make it through the test chambers unscathed.

The game is based on figuring out the way for vehicles to reach the target – level finishing point. Connect the points using the best materials on creating stable constructions.

- Need to be limited time to play as game is addicted.
- Mild Fantasy Violence
Learning Object / Suggested activities with students
Game can be recommended by teachers for learning in physics lessons about stress of materials or/and developing logic skills.

Students can prepare most challenging bridge as presentation for other classmates regarding developing communication and oratorical skills.

Skills and competences

Skills and competences acquired
- Logic thinking
- English skills (to understand the directions)
Soft skills
Critical thinking, Problem solving, Creativity


This project has been funded with support from the European Commission. This web site reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

The V4T - Videogames 4 Teachers project © 2018