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This section of the V4T Project portal provides administrative information for the project contractual partners and for the European Commission and it is password protected.

Games

Translation:
de


This Section provides access to an Online database of:
• The best educational Videogames and mobile apps available on the market
• The most suitable Videogames and Apps that, even if not specifically designed for educational purpose, can be used as teaching or learning tools with students

Videogames and apps are categorized, analyzed and assessed in order to provide the teachers with all the necessary information and hints to make full use of the Videogames and Apps in teaching contexts.

Partners' Institution
Accademia delle Belle Arti di Brera
Author
Roberto Carraro

APPS/VIDEOGAMES

Product type
Educational App
Name of the videogame/app
Rosetta Stone
Name of the producer
Rosetta Stone, Ltd.
Year
2013
How to find it
For free
Main technical requirements
Ios
Native Virtual Reality Support
No
Single/Multiplayer
Single
Type
Educational
Target Audience
6-11 years, 12-17 years, 18+ years
Augmented Reality
PEGI Clasification
3

Use in Educational contexts

Degree of required tutoring
Autonomous use by students
Subjects involved
Languages
Special needs
Visual impairment, Learning difficulties
Educational Potential
Rosetta Stone help to learn a new language intuitively.
Learning Object / Suggested activities with students
Rosetta Stone is a trainer app for learning 24 different languages.

Skills and competences

Skills and competences acquired
The app trains you to associate words with imagery in real-life situations, so you can fully engage with your new language. It’s a natural way of learning that grows your ability so you can speak confidently in any setting.
Soft skills
Critical thinking, Self-confidence, Coaching

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This project has been funded with support from the European Commission. This web site reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

The V4T - Videogames 4 Teachers project © 2018