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This section of the V4T Project portal provides administrative information for the project contractual partners and for the European Commission and it is password protected.



This Section provides access to an Online database of:
• The best educational Videogames and mobile apps available on the market
• The most suitable Videogames and Apps that, even if not specifically designed for educational purpose, can be used as teaching or learning tools with students

Videogames and apps are categorized, analyzed and assessed in order to provide the teachers with all the necessary information and hints to make full use of the Videogames and Apps in teaching contexts.

Partners' Institution
Universidad de Valencia
Andres Paya and Santiago Mengual


Product type
Educational App
Name of the videogame/app
Toca Kitchen 2
Name of the producer
Toca Boca
How to find it
To be Purchased
Main technical requirements
Windows, Ios, Android
Other Kindle
Native Virtual Reality Support
Target Audience
6-11 years
Augmented Reality
PEGI Clasification

Use in Educational contexts

Degree of required tutoring
Autonomous use by students
Subjects involved
Natural Sciences
Healthy, Nutrition
Special needs
Visual impairment
Educational Potential
This cooking game, helps to know the different food groups. The player can know and manipulate food and make meals, seeing the reactions of the diner when ingesting them. Thanks to this fun and simple game, you can invent many recipes with the most varied ingredients. Thus, it helps the player to know and experiment with the different food groups (fish, meat, vegetables, fruits, vegetables ...) and ways of cooking them (frying, roasting, boiling, toasting ...)
Learning Object / Suggested activities with students
Thanks to simple graphics and different characters, the player can select, cook and eat different foods. Education for health and a varied and balanced diet allow the child to know different foods than those he usually eats. The experimentation and the knowledge of the great variety of ingredients that can compose a rich diet, are the main educational supporter of this application.

Skills and competences

Skills and competences acquired
In addition to the indicated ones, the experimentation, the simulation and the exploration of new unknown foods.
Soft skills
Problem solving, Creativity, Resilience


Partners' Institution
Hellenic Open University
Author of the comments
Apostolia Evr. Charmani
Toca Kitchen 2 is an educational game, through the game the child could improve the fine mobility and his soft skills such as the Decision- making, the positivity, the motivation, the flexibility, the creative thinking.
Partners' Institution
Kaunas University of Technology
Author of the comments
Raseiniai Šaltinis Progymnasium - Gileta Barakauskiene
This game lets for child to try himself/herself in making food (profession orientation). The game develops creativity, empathy (reactions after tasting different food).
Partners' Institution
Xano Channel
Author of the comments
Ignacio Pachés Giner
The different thing in this game from many other "cooking" games is that the player can see the reactions of the character when eating some meals or food. For example, if you spicy too much one dish, the face of the character will show you the effects.

The visuals of the game are rather different. They don't pretend to be realistic or nice, but they get appealing anyway, and the faces and bodies are funny to watch

This project has been funded with support from the European Commission. This web site reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

The V4T - Videogames 4 Teachers project © 2018